package PlaneGame.CODE;

import static PlaneGame.CODE.GameFrame.*;

public class RecordString extends ChangeString{
    public RecordString(String content, int x, int y) {
        super(content, x, y);
    }

    @Override
    void change() {
        this.content="The record is:"+ gameData.du()+"!";
    }
    void show(){
        change();
        shift();
    }
}
